Rock < Me < Hardplace

Bug 793989: It's been a few days since my last update, but here is the gist. I am still chasing the issue I mentioned before. It doesn't look like I am able to run any controller function that ends up calling* (where g is app_globals), because is returning NoneType. It appears as though is never actually added to app_globals, or if it is, I cannot seem to find it… How is this setup in the production version of buildapi? For instance, I am assuming that when an 'authorized' user enters a valid revision into a the box at the bottom of where it says "Create new dep builds on try revision", that it'll successfully kick-off that functionality. In my instance, this simply fails with "AttributeError: 'NoneType' object has no attribute 'newBuildAtRevision'". I have played with pdb a bit to try and unearth something, but it seems to me that there is simply a configuration of some sort missing in my local instance, that is present in the production environment. I am throwing out these questions to coop to see if he has run into this issue before.

Bug 931580: So, in the meantime, I am back to working on bug 931580.

Add-On Idea: Additionally, I threw an idea around to some devs about making an add-on for Firefox that takes your hg-related email (the one you always use to make checkins on hg), and it'll look for, track/log and alert you when a checkin you have made has completed all builds/tests and if it Passed or Failed (Some issue other than all greens). This plugin would make use of the buildapi extension that I already built this summer which returns json to tell whether a checkin has finished all builds/tests and if it has passed them all or failed (again, something other than all greens)… that extension relates to bug 900318


Questions have been sent to catlee

Took a good look over catlee's partial patch after applying it to my buildapi instance so I could play with it a bit. I came up with a good list of questions for him and sent them off. I expect to hear back no sooner than Wednesday since he is traveling currently.

It is looking like the patch is designed with the notion that the UI will be a simple form that allows the user to make a POST request detailing the build to (re)trigger and a priority value for that build, etc. The patch looks mostly done, but there is some obvious parts that need completing. So hopefully after catlee answers back this week I can start hammering away at a solution to the missing pieces of this patch!

Until catlee responds to my questions, I am going to start looking into bug 941580 and answering back comments that have been added to bug 900318.